Santa Monica Studio
Sony-owned studio making God of War, cinematic single-player games for PlayStation.
On the record
Checkpoint: God of War Laufey release, first mainline game under new director Ariel Lawrence
The call
This studio sits inside Sony with a proven franchise, growing staff, and several games in the pipeline at once.
Santa Monica Studio makes video games for Sony, most famous for the God of War series which has sold over 50 million copies worldwide. It is hard to replace because Sony owns it completely, keeps investing in it (the team grew from 200 to 631 people), and promotes its leaders rather than cutting them like other studios. The big question is whether their next God of War game (being directed by a first-time director) will be as popular as before, and whether industry-wide problems like worker burnout and AI concerns will shake up their plans.
Why
01
AI pressure: None apparent. AI tools may speed up animation and asset work, but Sony keeps writing and direction human, so no visible replacement threat. Could AI do the core job? Unlikely.
02
Bigger players: Sony Interactive Entertainment (own parent). Sony owns the studio and could reallocate staff or shelve projects, but it spared this team while closing others in 2024. Could a giant copy it? No, they are blocked.
03
What protects it. It owns God of War, a 50 million unit franchise, and Sony keeps funding multiple projects and growing headcount.
What would change this call
God of War Laufey release and sales/review reception (expected 2027). Tests whether the franchise retains commercial strength under first-time director Ariel Lawrence.
Cory Barlog remains Head of Creative through Laufey launch without departure. Confirms leadership continuity underpinning the franchise's creative direction.
Sony announces further first-party studio closures or reassigns SMS staff/resources. Would signal SMS losing its protected status inside Sony's portfolio.
Cory Barlog remains Head of Creative through Laufey launch without departure. Confirms leadership continuity underpinning the franchise's creative direction.
Sony announces further first-party studio closures or reassigns SMS staff/resources. Would signal SMS losing its protected status inside Sony's portfolio.
Key numbers
- God of War Ragnarök passed 15M units
- Headcount grew from 371 to 631
- Sony's 2024 layoffs named other studios, not this one
Named risks
- Ryan Hurst injury forced Kratos recast and paused God of War TV series production, mid 2026.
- Ongoing PlayStation Studios portfolio restructuring closed Bluepoint and Dark Outlaw in 2026.
- Industry AI backlash and unionization pressure could affect morale as Sony expands AI tool use.
- God of War Laufey and Trilogy Remake are in early production with reveal timing unresolved.
Rivals, as read in July 2026
| Rival | Direction | Evidence |
|---|---|---|
| Naughty Dog | contesting | Sibling Sony studio competing for internal PlayStation Studios resources as of 2026 |
| Guerrilla Games | contesting | Named in Sony's Feb 2024 layoffs while Santa Monica Studio was spared |
| Bluepoint Games | gaining on | Bluepoint shut down Feb 2026 while Santa Monica Studio's headcount kept growing |
| FromSoftware | contesting | External AAA action-adventure peer with no God of War IP overlap |
Questions people ask
- Is Santa Monica Studio at risk of layoffs like other Sony studios?
- No. Sony's February 2024 layoffs cut 900 jobs (about 8% of SIE) and named Insomniac, Naughty Dog, and Guerrilla plus closed London Studio, but Santa Monica Studio was not listed among affected teams, and its headcount kept growing afterward, reaching an estimated 631 by June 2026.
- Could AI replace Santa Monica Studio's developers?
- Unlikely soon. Sony's May 2026 disclosures describe AI as a co-pilot for hair animation, QA, and engineering productivity across PlayStation Studios, explicitly stating tools are not a replacement for artists or creative direction, which remains human-led under Cory Barlog's new Head of Creative role as of June 2026.
- Who owns Santa Monica Studio?
- Santa Monica Studio is wholly owned by Sony Interactive Entertainment, itself part of Sony Group Corporation. It has no independent funding rounds or cap table; employees are Sony staff, and studio strategy sits under Hermen Hulst, CEO of PlayStation Studios' Studio Business Group, as of June 2026.
- What is Santa Monica Studio's biggest competitor?
- Its closest peers are sibling Sony studios Naughty Dog and Guerrilla Games, which compete internally for PlayStation resources, alongside external AAA action-adventure makers like FromSoftware and CD Projekt Red. No external studio can legally replicate the God of War IP itself.
- Is Santa Monica Studio profitable?
- It has no standalone financials since it is a cost-center division within Sony's Game & Network Services segment, not a separate company. Its commercial strength is shown through franchise sales: God of War Ragnarok sold 5.1 million units in its first week in 2022 and topped 15 million by November 2023.
- Is it safe to take a job at Santa Monica Studio?
- Relatively safe by industry standards. Headcount grew from roughly 200 in 2018 to an estimated 631 by June 2026, and the studio was spared in Sony's February 2024 layoffs that hit other first-party teams, though broader PlayStation Studios portfolio restructuring continues elsewhere.
Timeline
- 2026-07-09Reports say Santa Monica Studio is developing a new franchise within the God of War universe
- 2026-06-03God of War Laufey announced; Cory Barlog promoted to Head of Creative
- 2026-05-08Sony discloses AI tool use across PlayStation Studios, calls it not a creator replacement
- 2026-02-21God of War Trilogy Remake announced at State of Play, in early production
- 2026-02-12God of War Sons of Sparta shadow-dropped for PS5
- 2026-02Bluepoint Games shut down as part of PlayStation Studios restructuring
- 2024-02Sony lays off 900 staff, closes London Studio; Santa Monica Studio not named
- 2023-11God of War Ragnarok surpasses 15 million units sold lifetime
- 2020-03-05Yumi Yang named head of Santa Monica Studio
- 2014Studio relocates from Santa Monica to Playa Vista, Los Angeles
Revision history
23 July 2026
First assessed. Hard to displace. The text above is fixed as of this date and is not edited afterwards.
In the same band
Sources
- Wikipedia (God of War Ragnarök) (2026-07-22)
- PlayStation Studios Wiki
- Santa Monica Studio - Headcount, Funding & Open Jobs (2026-07-02)
- Sony Announces Significant PlayStation Layoffs (2024-03-21)
- Don't Worry, God Of War Trilogy Remake Isn't Santa Monica Studio's Only Project (2026-02-21)
- Cory Barlog's New Santa Monica Studio Role (2026-06-03)
- Cory Barlog Now Head of Creative at God of War Dev (2026-06-03)
- Sony's Santa Monica Studio 'is working on a new franchise' (2026-07-09)
- Prime Video's 'God of War' Series Is Officially Recasting Its Lead (2026-07-17)
- God of War Show Recasts Kratos After Hurst Injury (2026-07-17)
- Sony maps out how first-party PlayStation studios are utilising AI tools (2026-05-11)
- PlayStation Says AI Tools Are in Use Across Studios (2026-05-08)