Improbable
UK metaverse tech firm turned venture builder, now betting on crypto gaming project Somnia.
Improbable sold off the businesses that made it a unicorn and now runs on cash reserves and a crypto project whose value is mostly unproven.
Improbable builds distributed systems software for online worlds and games. It is relatively easy to copy or replace because Meta, Roblox, and major cloud companies now offer similar tools, and artificial intelligence can now automatically create game worlds and characters that used to require Improbable's specialized engineering. The company's value rests almost entirely on Somnia, a crypto-based project that has not yet generated real money from actual users, only claimed value based on test transactions, so if those transactions do not turn into real spending when the project fully launches, the company's justification disappears.
Somnia mainnet publishes independently verified on-chain fees and dApp retention data post-launch. Whether Somnia's $1-1.9B FDV reflects real usage or unproven crypto hype.
A crypto market downturn occurs and Somnia's valuation or activity is tracked through it. Whether Somnia's traction survives a cycle or was purely speculation-driven.
- FY2024 group revenue fell to £10M from £66M
- Cash position stood at £162.8M
- Core team shrank to about 60 people from peak ~1,000
- Parent group revenue collapsed to £10M in FY2024 with no clear recurring core business.
- Somnia and MSquared valuations depend on crypto-cycle sentiment rather than audited economic activity.
- Founder Herman Narula sanctioned by Russia over prior Ukraine defence work, per 2025 statement.
- Key traction figures (FDV, testnet transactions, TPS) are vendor-reported and unaudited.
- Headcount has shrunk from peak 700-1,000 to about 60 core staff, reducing engineering capacity.
| Rival | Direction | Evidence |
|---|---|---|
| Meta (Horizon Worlds) | losing to | MSquared positions itself against Meta's 'walled garden' as of 2025 blog post |
| Roblox | losing to | Publicly traded UGC platform dwarfs Improbable's metaverse ventures as of 2025-2026 |
| Ethereum and Solana | contesting | Somnia mainnet launched September 2, 2025 claiming faster throughput for consumer apps |
| Unity and Unreal Engine, cloud providers | gaining on | Commoditizing distributed-systems engineering that was Improbable's original SpatialOS moat |
- Is Improbable profitable in 2026?
- Improbable posted its first-ever profit of £11-13M in FY2023, but that was driven largely by one-time proceeds from selling MPG and its defence unit. FY2024 group revenue then collapsed to just £10M as revenue shifted to independent ventures, so no clear recurring parent profitability exists as of the FY2024 filing.
- Could AI replace Improbable's engineering work?
- Improbable's original moat, distributed-systems engineering for large-scale simulation, is increasingly commoditized by cloud providers, Unity/Unreal, and AI-driven procedural world-building and NPC automation. The company itself pivoted in February 2026 toward positioning its Somnia blockchain as 'AI-native' infrastructure rather than defending the original engineering moat.
- Who owns Improbable?
- Improbable Worlds Limited is a private UK company founded in 2012 by Herman Narula and Rob Whitehead, backed since 2015 by Andreessen Horowitz, Horizons Ventures and Temasek, with SoftBank investing $502M in May 2017 at roughly a $1 billion valuation.
- Has Improbable had layoffs?
- Yes. Improbable cut about 95 staff (roughly 10%) in December 2022, followed by around 60 more layoffs referenced in 2024 reporting, shrinking the core parent team to roughly 60 people by 2024-2026 after also divesting MPG (~360 staff) and its defence unit (~70 staff) in 2023.
- Who is Improbable's biggest competitor?
- In metaverse infrastructure, Improbable's MSquared venture explicitly positions itself against Meta's Horizon Worlds and Roblox as 'walled garden' incumbents. Its Somnia blockchain, which launched mainnet on September 2, 2025, competes with Ethereum and Solana for high-throughput Layer-1 blockchain use cases.
- What is Somnia and is its valuation real revenue for Improbable?
- Somnia is a Layer-1 blockchain built by Improbable and operated by an independent Somnia Foundation, which launched mainnet on September 2, 2025. Improbable has reported a Fully Diluted Valuation reaching $1.9B by February 2026, but this figure is company-reported and unaudited, not confirmed group revenue.
- 2026-02-12Improbable appoints new CMO, rebrands Somnia as 'AI-native'/Agentic L1 infrastructure
- 2025-12-02FY2024 filing shows £162.8M cash, 12-venture portfolio, £17M invested in early-stage companies
- 2025-09-02Somnia blockchain mainnet launches after testnet
- 2025-04MSquared launches 'Chunked', a fully on-chain browser MMO
- 2025-02Improbable raises cumulative Somnia ecosystem investment to $270M; devnet claims over 1M TPS
- 2024-07-24Improbable reports FY2023 first profit of £11-13M on £66M revenue
- 2023-12MPG games-services business sold for £76.5M, about 360 staff transferred
- 2023-06Defence and National Security business sold, about 70 staff transferred, UK MoD contracts exited
- 2022-12Improbable lays off about 95 staff, roughly 10% of headcount
- 2022-04-07MSquared raises $150M at a $1B valuation from a16z, SoftBank, DCG and others
- Improbable provides update on its venture builder model...
- Deeptech unicorn Improbable turns first profit... (2024-07-24)
- Improbable achieves profitability for the first time (2024-07-25)
- Improbable ventures into new worlds...
- Improbable achieves profitability in 2023...
- Improbable sells defence business...
- About, Improbable
- Improbable
- Somnia launches mainnet...
- Improbable deepens focus on AI & web3... (2026-02-12)
- Improbable Strengthens Investment in Somnia Ecosystem...
- Improbable Reports £163 Million Cash Reserves (2025-12-02)