Outfit7
Maker of Talking Tom & Friends, a mobile game and character franchise studio.
Outfit7 keeps a huge, loyal audience on brand strength alone while its revenue per player quietly falls behind smaller-download rivals.
Outfit7 makes Talking Tom & Friends, a mobile game starring an animated cat that has been downloaded over 26 billion times and is now a Netflix show and toy line. The company's real strength is this old, recognizable brand and the huge audience that keeps coming back, which would be hard for competitors like Tencent or Voodoo to replicate from scratch. The problem is that Outfit7 ranks 5th in downloads but outside the top 10 in revenue, meaning each player generates less money than at rivals, and the company has been shrinking its team instead of growing it. The one thing that could change the picture is if Outfit7 figures out how to make more money from each player without losing them to newer games or AI-made competitors that cost less to build.
Zhejiang Jinke (SHE: 300459) next annual or interim filing discloses Outfit7 segment results or restructuring. Whether the parent company is investing in Outfit7 or managing it down for cash.
LinkedIn or Revelio headcount data for Outfit7 over the next two quarters. Whether the 2025 hiring slowdown and 9.8% headcount contraction is stabilizing or accelerating.
- Ranked 5th in downloads, outside top 10 in revenue
- Headcount down 9.8% YoY to 740 employees
- 26B+ downloads, 470M monthly players
- No standalone financial disclosure; only consolidated within parent Jinke's filings.
- Ranked 5th by downloads but outside top-10 by revenue in June 2026, signaling weak monetization per user.
- Headcount contracted ~9.8% in 2025 with hiring down 19.4% YoY.
- PlayValley diversification unproven beyond single June 2026 Steam title.
- Generative AI lowers production cost floor for rival casual game studios.
| Rival | Direction | Evidence |
|---|---|---|
| Tencent | losing to | Led top-10 mobile revenue rankings while Outfit7 was absent, as of June 2026 |
| Voodoo | gaining on | Reported 20% revenue growth in 2024, diversifying beyond hyper-casual (2024) |
| King, NetEase, Scopely, Take-Two, Roblox | losing to | All ranked in top-10 mobile revenue for June 2026 while Outfit7 did not |
| Tripledot Studios, Kabam, Plarium | contesting | Listed as tracked casual-game competitors per PitchBook profile (n.d., 2026 update) |
- Who owns Outfit7 now?
- Outfit7 was sold by founders Samo and Iza Login for $1 billion in a deal announced January 20, 2017, with ownership transferred to Zhejiang Jinke Entertainment Culture Co., listed on the Shenzhen Stock Exchange as SHE:300459.
- Is Outfit7 profitable?
- No standalone financials are public. Outfit7 is a wholly owned subsidiary of Zhejiang Jinke Entertainment Culture and only appears within Jinke's consolidated filings, per Udonis analysis dated 2025-09-17, so profitability cannot be independently confirmed.
- Is Outfit7 doing layoffs in 2025 or 2026?
- Revelio Labs estimated Outfit7 had about 740 employees worldwide as of December 2025, down from 816 in 2024, a roughly 9.8% year-over-year decline, with hiring postings down about 19.4% YoY in Q4 2025.
- Who is Outfit7's biggest competitor?
- In June 2026 rankings Outfit7 ranked 5th among mobile publishers by downloads (51.9 million that month) but did not appear in the top 10 by revenue, where Tencent, Take-Two, Scopely, King, NetEase and Roblox led, per GamingOnPhone, 2026-07-07.
- Could AI replace Outfit7's game studio?
- Generic tasks like art generation, localization and dubbing are increasingly automatable industry-wide, but Outfit7's core moat is its 15-year-old Talking Tom character IP, 470 million monthly players, and licensing/toy distribution network, assets not directly replicable by AI tools alone.
- Is it safe to take a job at Outfit7?
- Outfit7 has a 15-year franchise with 26 billion plus downloads (company claim, mid-2026), but headcount fell about 9.8% in 2025 and hiring postings dropped 19.4% YoY in Q4 2025, per Revelio Labs, signaling contraction alongside brand strength.
- 2026-07-07Ranked 5th among mobile publishers by downloads (51.9M) but absent from top-10 revenue list
- 2026-06-29Revelio Labs reports ~740 employees as of Dec 2025, down from 816 in 2024
- 2026-06-10PlayValley's debut title Liminal Logistics released on Steam at $14.99
- 2026-02-01Appointed PSi Retail Services as US toy distributor for Talking Tom Heroes line
- 2026-01-20Launched PlayValley, new division for non-Talking-Tom PC and mobile games
- 2025-07-15My Talking Tom Friends 2 launched, over 2 million pre-registrations
- 2025-06-27Modern Slavery Statement describes over 400 desk-based employees
- 2024-07-25Outfit7-backed KOBI reading app wins inaugural OpenAI Learning Impact Prize
- 2018-07-01Xinyu Qian appointed CEO of Outfit7
- 2017-01-20Outfit7 sold to United Luck Group Holdings for $1 billion
- Modern Slavery Statement (2025-06-27)
- Talking Tom maker Outfit7 confirms it has been sold to United Luck Consortium for $1 billion (2017-01-20)
- The JH Movie Collection's Official Wiki
- Our Story, How Outfit7 Created the World of Talking Tom & Friends
- Revenue, Valuation, Games (2025-09-17)
- Working at Outfit7 (2026-07-04)
- Top 15 Mobile Game Publishers for June 2026 (2026-07-07)
- New Games, New Audiences, And New Talking Tom (2025-07-03)
- Outfit7 Number of Employees 2026 (2026-06-29)
- After 5 billion organic downloads, where now for Outfit7? (2018-01-08)
- PlayValley: Outfit7's New Division Launches First Game on Steam in 2026 (2026-01-20)
- Liminal Logistics on Steam (2026-06-09)